Naturally I’d prefer to use XML over JSON, but it turns out that both comes with their cons and pros, which makes it hard to say which works best. While investigating this subject a while ago, I also decided to look into the JSON format as a data container, to see which works best for me. Although this is possible with Unity, I found out there’s very limited information about this subject available in a Unity context. Tutorial: Loading and parsing external XML and JSON files with Unity – Part 1: XMLĪs being a Flash Developer for many years, I’m very used to just quickly loading and parsing an external XML file.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |